Star Friends is a game prototype developed at the Apple Developer Academy.
it’s about traveling from planet to planet while making friends and dealing with anxiety! you control a tiny astronaut, from the Star Friends Alliance, visiting planets inhabited with people with different personalities and personal problems. talk to them, hear them, understand them! sometimes it can be a little harder, and you have to break the ice somehow, or you need to understand them better before trying to come up with a conversation.
the game was built around the theme of anxiety, and the characters are written based on different symptoms of Generalised Anxiety Disorder. most of the research was concerned about it, and how to represent that through game mechanics, eventually adopting a “battle” mode inspired by Undertale and employing abstract representations of certain characters.
i was responsible for dialogue mechanics, character design, and sound design.