programming work done for ARVORE Immersive Experiences. credited as one of the developers along with two other colleagues. reponsible mostly for input & base systems, as well as the internal mocap tool we developed to quickly prototype animations.
Pixel Ripped is back with a brand new nostalgia-fueled virtual reality game-within-a-game, this time in 1995! To save multiple dimensions, our hero Dot recruits the help of David, the best gamer from 1995. Face challenging throwbacks to all your favorite 16-bit and 32-bit classics while surviving the struggles of a typical nine-year-old.