poramid is a game jam entry made in August 2016 for Ludum Dare #36. it was developed in Unity, in the span of 3 days. the entire game was developed while we gathered at the musician’s house, in Ilhabela. i was responsible for programming.

in the game, the player takes requests from clients to build pyramids, and they gotta do it while working with intentionally clumsy mechanics.

the game can be played on itch.io! more info available there as well.